I'm bored and sick of CS:GO
I'm an open book, the past is the past, mistakes are mistakes. My email is always open.
I'm not happy with life, I haven't been in a long time - I don't think this is much of a secret, if you knew me to any extent you would surely know. For the last 3 or so years my life has consisted of nothing other than playing Counter Strike and moderating the r/globaloffensive community (although that part has only been a thing for 8 or 9 months at this point). Thrown in I have also been trying to complete my final year of high school - 3 years, I still have not finished.
I can't go on like this, currently I have no plans, I have no dream, I have no future. I need something to change and I need it now.
The day before last I left the r/globaloffensive Discord and IRC channel, I have no interest in furthering myself with those two hangouts. I'm currently planning on leaving the r/globaloffensive mod team entirely sometime after the current trial period, possibly.
I have also decided to no longer play Counter Strike. my valuable skins have been moved to their original home (given to me by the one person I ever actually had fun playing with) and I only intend to play once weekly to complete the current operation.
All this isn't without reason. I am going to begin furthering my education by both attending and completing school and focussing on developing my programming knowledge. I have also began work on a portfolio showcasing a number of my projects.
After 2.2 thousand hours in Counter Strike Global Offensive I think I have well and truly had my $15 of enjoyment.
This is hopefully a turning point in my life - i pray that it is otherwise the alternative is ugly.
I didn't say goodbye to anyone in either of the communities I left, if you cared about my presence and am wondering why I left, i'm sorry.
RGB controller web page
I've now integrated a server into my RGB controller that allows outside applications to send commands over a socket. The first project using this feature is an HTML/JS web page that uses PHP to send the commands. I have these running on a local server running a LAMP stack.
This addition broadens the future of this application and the things I can one day do.
RGB Controller improvements
Recently I decided to overhaul my RGB Controller's interface. Originally, the interface was extremely tall consisting of all its features one upon the other. Now, I have used tabs allowing each function to have it's own section.
Along with the new interface I have added a new system that allows the host computer to check its connection status with the microcontroller, after 3 failed ping/pong attempts the program determines the connection has been lost and returns te program into it's default, non connect state. This feature has brought with it true two-way communication between the host and microcontrollrer, previously the communication was only one way, host -> microcontroller.
I have also integrated an IRC bot into the program, supplying it with a server, port, channel name and username you are able to take advantage of the full feature set of the GUI application using simple commands, "!send red=255" will for example set red to 255. These commands can be delimited by ';', for example "!send red=255;blue=255". The bot only takes commands from a hard coded user, this is easy to change and I plan to add an option in the UI to alter this.
Example of the current interface on the 'Fade' tab.
CS:GO bomb drop bind and how I overcame its one downside
recently I was shown a bind for CS:GO that automatically switches to your bomb and drops it. This is great, however it has one problem: if you aren't in possesion of the bomb it throws your current weapon.
Of course, me being myself this was unacceptable, I had played a few games of matchmaking with this bind and I had dropped my gun by accident too many times (I bound it to mouse3, I also press mouse3 in game sometimes). The bind in question is
bind mouse3 "use weapon_c4;drop".
Using Qt/C++ I created a console application that uses CSGO's game state integration to read current information form the game client. I have used this (and most of the code, too) in my CSGO stats application which had a feature rich game display using game state integration.
The application is simple, when the game detects you're currently in possesion of the bomb it writes the drop bomb bind to a cfg file, when it detects you don't have the bomb, it instead does nothing, in the case of this video it prints "I don't have the bomb". The cfg file is only written if the state changes, it isn't constantly writing to the file, that would be grossly inefficient.
In need of a notification program, so I created my own
While uploading an image to my file hosting service using the api and a script utilising curl, scrot and xclip I was left pasting the contents of my clipboard into the url bar hoping that, eventually the image url would be there. The script I was using had no way of reporting that it had finished, so I had no clue when it was. To solve this first world problem I needed a notification program. While installing one and configuring it would have been the easiest option, I instead decided to create my own. Using, like all my other projects, Qt and C++ I did just that.
The application is incredibly simple, however is very effective. The following command is what was used to create the notification seen in the image:
notifier "<b><u>Screenshot</u></b>" "<font color=green>uploaded and copied to clipboard.</font>" 5000
HTML tags are supported, allowing you to customise the text completely, you can also embed images. The top right includes a close button for easy removal and the application allows input of how long it should stay open until it closes itself, this is measured in ms. The notification appears correctly in the bottom right of my main monitor and has a customisable x and y offset. It resizes itself dynamically to keep all the content on screen.
The project is not as of yet on GitHub, i'm not happy with the quality of the code yet.
Sorting images from log files
Recently i've been wanting to collect and store images (mostly reaction images/anime screenshots) that have been posted in a specific IRC channel.
To accomplish this I decided to take the DIY route and create my own scripts/applications.
Collecting the imagesThe first issue I encountered was collecting the images from IRC logs. Being a Linux user I knew this wouldn't be too difficult, and it wasn't, infact it was amazingly simple. First thing to do was collect all the log files from ZNC and place them into a directory. This was done with the following command
cp ~/.znc/moddata/logs/zncname_servername_#channel* ~/whereever/you/want
With the logs collected the next step was parsing the urls of jpgs, gifs and pngs out of the logs. From there, a directory for the images we download has to be made. The last step is downloading the images, this was accomplished using wget with -i indicating a file of urls to download and --directory-prefix indicating the location images should be downloaded to.
This was done through the following bash script.
echo 'run this in the directory containing all your logs (not recursive)'
cat *.log | egrep -o 'https?://[^ ]+.png' >> files.txt
cat *.log | egrep -o 'https?://[^ ]+.jpg' >> files.txt
cat *.log | egrep -o 'https?://[^ ]+.gif' >> files.txt
wget -i "files.txt" --directory-prefix=images
Sorting the imagesWith the thousands upon thousands of images collected (at this point I realised this project was unrealistic, I only continued because the application and scripts created are actually useful) I needed a way to name them. I like to keep my image names descriptive, perfect for finding them in a short period of time (aka sending them to people in response to questions). Using Qt and C++ I created a simple image viewer that supports GIF/PNG/JPG that allows me to select a directory and rename each image. Renamed images are moved into a directory named "sorted". You can also delete images, this was a crucial feature as a number of the images downloaded from the logs were not of any use to my collection.
The code for this project can be found on GitHub
How I do what I do with my computer
I've never gone in depth on how I use my computer and the things that I do every day, so i'm going to now.
My environmentFor a few years now I have run only Linux and have found myself ending up on Arch Linux. I use the i3 window manager, I have not riced my computer, I find it to be unproductive and a hassle. I prefer to spend most of my time in the terminal, therefore I do not have a graphical file manager, I use a terminal-based music player, do my programming in vim and other things that don't need mentioning (password management etc). I use tmux for terminal multiplexing and I use lxterminal.
i3 setupI use dmenu for application launching, i3blocks as a status bar and heavily utilise i3 scripting for many of my system shortcuts.
i3blocksI currently utilise 7 desktops, each have their own purpose.
- Main - This is used to store my web browser (conkeror) and terminals that I immediately use/need. This is also the desktop I store the game I play (only CSGO).
- Music - This desktop is dedicated ONLY to a single terminal running cmus.
- Steam - I use this desktop ONLY for storing the steam client.
- Videos - I use this desktop to store a terminal running Ranger (terminal filemanager) in which I open my anime/movies/whatever with, I also store the mplayer window here.
- Moderation - This desktop is dedicated ONLY to Reddit moderation windows. I run a second irssi session on this desktop connected to a Slack gateway. I have two FireFox windows open, each with their own dedicated reddit pages (mod queue, /new etc). This is ALL I use FireFox for, I use conkeror for my personal browsing.
- Programming - This desktop is where I run a single terminal session running tmux. I split the terminal into two, more details on how I do my programming will come later. I also run a conkeror session in this desktop that I use to access language documentation/stackoverflow.
Programming environmentIn progress. Looking back on this post I probably wont ever finish it though.
New project implementations
Over the last few days I have created two new projects that utilise the core concepts (and most of the code base) of two previousprojects - my RGB controller and CS:GO stat viewer.
The first project is a command-line implementation of my RGB controller. Using C++ and Qt (as with most of my other projects) a console application was created that allows me to send commands to my RGB controller (micro-controller based) over a serial connection.
The application expects at least two arguments: the first being the device to write to (serial port) the second a command to send. Each argument (delimited with a sapce) is sent, one after the other for processing on the micro-controller.
This command will connect to the serial device ttyUSB0, set the "red from" value to 100, thie "red to" value to 255 and toggle fading of the red LEDs. "red from" and "red to" means the red LEDs will fade from the value 100 to 255 repeatedly. If no arguments are given the program will give you al sit of available serial ports to select from.
./rgb ttyUSB0 rf=100 rt=255 redfade
The other project is a portable api using Qt libraries for accessing CS:GO api data easily. It requires you to provide a STEAM64ID, it then access the CS:GO api and parses and stores information in easily accessible variables and arrays.
Example usage (click on the image to make it bigger):
RGB controller revisted
Over the past few days I have revisted my RGB controller project. The state of the project was stale and I didn't appreciate how I went about making the microcontroller side of things work. I began by revamping the microcontroller code, I changed how serial data was handled and parsed - this allowed me to add aditional functions other thaqn plain old R, G and B color modifications. I began experimenting with color fading, I thought the results were nice, however I had to taclke the issue of scheduling (psuedo multithreading), I managed to find a nice library that allowed me to do this easily. I integrated fading and many other options to go along with it (more on that later) and began revamping my user interface and the code behind the frontend of the project. To fit with the new data communication scheme I had to rewrite most of my communication functions, adding a few etc. Once this was done I integrated a new section to the user interface named "fade". Here is screenshot of the additions.
- red, green and blue color fading each with their own toggle buttons (can pause a specific color etc)
- individual color fading on their own timers (each color can fade faster or slower than the rest)
- minimum and maximum fade values from 0 to 255 available for each color
- speed control of all colors using one slider
This has been the only spark of motivation for programming i've had in a long time. This is ultimately depressing.
The end of 2016 and my future
As 2016 comes to an end it's time to reflect upon the year. Drama wise, it has been the best yet, the US election specifically and lately, the Reddit drama with Spez - I love drama.
However, on a personal level, this year has been different from any other in many ways. I began 2016 motivated to finally be done with school, and it went well up until August, I was so close, literally weeks away. But I lost grasp of everything, I fell once again into a pit of depressive nothingness. During August I had broken my shoulder, I was in agony for around two or so months, not able to use my left arm. As a left handed individual this was incredibly depressing. I had to relearn how to do everything with only my right hand, I couldn't play CS:GO and I couldn't type at a reasonable pace with only my non-dominate hand. It was around October I was finally able to start re-using my left hand for basic tasks, I could finally shower and sleep without incredible pain. Around November I finally regained my left arm enough to do most things. To this day I still have shoulder pain when lifting things and sleeping on my side and fear it will never go away.
At this point all my school work was due, it had piled up during the last few months, I hadn't done any of it, I had to rush everything. I managed to complete my Research Project start to finish in only a week, I don't know how I managed. However it was too late. The deadlines had come and gone, and I told school to have me back for 2017. I fucking promised myself I wouldn't be in the same position at the end of 2016 as I was at the conclusion of 2015, but I am, once again I have spent a year and achieved nothing. Many other things have happened to me this year, all of which are personal and horrible, however you do not need to know any of it.
Ending on a positive noteThis year hasn't been all bad. Around two months ago I had been accepted into a trial moderation program for the subreddit r/GlobalOffensive with around half a million subscribers, this is a subreddit dedicated to the only game I have ever truly enjoyed and have sunk nearly 2 thousand hours into - Counter Strike Global Offensive. I've spent the last four years of my life on IRC and with that came some moderation duties on the BeamNG IRC channel and I found it incredibly fun. When I noticed this particular subreddit accepting moderator applications I knew I had to apply. 0 expectations going in, as with everything in life of course, however this time I came out a winner. Fast forward a month out of the 11 accepted applicants I was one of the four accepted as a moderator. This is fun, the last two or so months have been entirely taken by moderating the subreddit and interacting with the community both via IRC and Discord. How long will this enjoyment last? Probably not long, but I shall enjoy it while it lasts.